All work

Clover Client

Backend for a cross-platform Minecraft launcher.

A Minecraft launcher and client for Windows, macOS, and Linux. I built its backend and REST API: accounts with Discord OAuth, PostgreSQL, and asset delivery through S3 behind CloudFront. Shipped through private beta.

Role
Software Engineer, Backend and REST API
With
Sona Interactive
When
2026 to now
Status
Shipped
Stack
  • PostgreSQL
  • S3
  • CloudFront
  • Discord OAuth
  • REST

The product

Clover is a launcher and client that runs natively on Windows, macOS, and Linux. It imports mod profiles from other clients, ships a mod library, and adds social features: direct messages, group chats, parties, and proximity voice. The product side is Sona's; my part is everything the client talks to.

What I built

  • Accounts and sign-in with Discord OAuth, so a player's identity in the launcher is the Discord account they already have.
  • The REST API the client uses for profiles, mods, and social state, backed by PostgreSQL.
  • Asset delivery through S3 with CloudFront in front. Launcher assets and mod files are large and downloaded by every client; serving them from an edge cache rather than the API host keeps the API small and the downloads fast wherever the player is.

Shipping it

The backend went out through a private beta, which is the right way to ship an API that a desktop client depends on: real clients on real networks find the cases a test suite does not.